Kinect Ripple is a dual projection based infotainment system that comes with fully customizable interactive floor and screen. It was envisioned with a spark to make interaction with feet easier, which is generally considered heavy weight. With Ripple, the user can interact with the system with gestures as with XBOX and in addition to it, the user is provided with a set of live tiles on the floor which are activated depending on the position of the user. Named ‘Ripple’, the system is aimed to open a plethora of opportunities in the space of entertainment, social, education, fitness and business scenarios. ‘Ripple’ has the power to create new waves by integrating multiple, unique experiences in a single set-up through ‘gamification of knowledge’.
It has been released as an open-source platform providing a framework to build custom, two-screen applications with an interactive floor and a main, front screen (using dual projectors). Developers use pure HTML5 + Javascript to create these Kinect-powered experiences. Ripple simple UI framework allows you to quickly add, edit and build integrated experiences on top of it. The system is portable with quick setup (msi), auto-calibration of hardware with software and SDK, and easy customization with Content Editor. We have self-ideated and worked in a start-up mode within the organization to come up this system.
Places installed at:
1. Microsoft India Visitor Center: Around 50-100 users interact with the system daily (Installed in March’13)
2. Microsoft Hyderabad Campus, Building 2 (Installed in Nov’13)
3. Microsoft Redmond, Visitor Center (Installed in Dec’14)
4. Microsoft Amsterdam office (In Progress)
Hackathons where developers built apps on Ripple framework:
1. Kinect for Windows Hackathon, Amsterdam
2. Kinect for Windows Hackathon, NYC
3. BITS Pilani, Hyderabad
4. Microsoft internal hackathon
Source Code: https://github.com/Microsoft/kinect-ripple
Collaborators: Aakansha Mitra, Rolly Seth, Smarth Behl